Fix Dashboard Uptime tile resetting to 0m on page load due to a ticker race condition
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@@ -147,7 +147,7 @@ function probeCopy(service, ready, error, unconfigured = "Not configured") {
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function renderDashboardJobs(system) { const columns = document.querySelector("#dashboard-view .dashboard-columns"), health = columns?.firstElementChild; if (!columns) return; let panel = document.querySelector("#dashboard-jobs"); if (!panel) { panel = document.createElement("section"); panel.id = "dashboard-jobs"; panel.className = "dashboard-panel dashboard-jobs-panel"; columns.insertBefore(panel, columns.children[1] || null); } if (health && health.parentElement === columns) columns.parentElement.insertBefore(health, columns); panel.innerHTML = `<div class="panel-heading"><div><p class="eyebrow">Operations</p><h2>Scheduled jobs</h2></div></div><div class="dashboard-jobs-list">${(system.jobs || []).map(job => `<div class="dashboard-list-item"><span class="status-dot ${job.enabled ? "running" : "idle"}"></span><span><strong>${escapeHtml(job.name)}</strong><small>${job.enabled ? `Active · ${escapeHtml(job.schedule)}` : "Disabled"}</small></span></div>`).join("")}</div>`; }
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function updateDashboardUptime(seconds) { const started = window.__dashboardStartedAt || (window.__dashboardStartedAt = Date.now() - Number(seconds || 0) * 1000); const target = document.querySelector("#system-uptime"); if (!target) return; const elapsed = Math.max(0, Math.floor((Date.now() - started) / 1000)); target.textContent = formatDuration(elapsed); }
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function updateDashboardUptime(seconds) { if (Number.isFinite(seconds)) window.__dashboardStartedAt = Date.now() - seconds * 1000; const started = window.__dashboardStartedAt; const target = document.querySelector("#system-uptime"); if (!target || started === undefined) return; const elapsed = Math.max(0, Math.floor((Date.now() - started) / 1000)); target.textContent = formatDuration(elapsed); }
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// Dashboard tiles share one baseline accent (green) and switch to the existing
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// --warning / --danger tokens when the thing they count is actually in trouble --
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// the same mechanism the "Needs attention" chip already used.
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